References of Rigi

    A Reverse Engineering Approach To Subsystem Structure Identification, Hausi A. M\uller and Mehmet A. Orgun and Scott R. Tilley and James S. Uhl
    @InBook{	  muller.orgun.ea:reverse*1,
      author	= {Hausi A. M\"uller and Mehmet A. Orgun and Scott R. Tilley
    		  and James S. Uhl},
      title		= {A Reverse Engineering Approach To Subsystem Structure
    		  Identification},
      publisher	= {John Wiley \& Sons},
      year		= {1993},
      class		= {Software_Reverse_Engineering_Tools, Rigi}
    }
    
    
    A Reverse Engineering Environment Based on Spatial and Visual Software Interconnection Models, Hausi A. M\uller and S.R. Tilley and M.A. Orgun and B.D. Corrie and N.H. Madhavji
    @InProceedings{	  muller.tilley.ea:reverse,
      key		= {M\"uller et. al, 1992},
      author	= {Hausi A. M\"uller and S.R. Tilley and M.A. Orgun and B.D.
    		  Corrie and N.H. Madhavji},
      title		= {A Reverse Engineering Environment Based on Spatial and
    		  Visual Software Interconnection Models},
      booktitle	= {SIGSOFT'92: Proceedings of the Fifth ACM SIGSOFT:
    		  Symposium on Software Development Environment},
      year		= {1992},
      pages		= {88-98},
      month		= dec,
      abstract	= {Reverse Engineering is the process of extracting system
    		  abstractions and design information out of existing
    		  software systems. This information can then be used for
    		  subsequent development, maintenance, re-rengineering, or
    		  reuse purposes. This process involves the identification of
    		  software artefacts in a particulary subject system, and the
    		  aggregation of these artifacts to from more abstract system
    		  representations. This paper describes a reverse engineering
    		  environment which uses the spatial and visual information
    		  inherent in graphical representations of software systems
    		  to form the basis of a software interconnection model. This
    		  information is displayed and manipulated by the reverse
    		  engineer using an interactive graph editor to build
    		  subsystem structures out of software building blocks. The
    		  spatial component constitutes information about the
    		  relative positions of the meaningful parts of a software
    		  structure, whereas the visual component contains
    		  information about how a software structure looks. The
    		  coexistence of these two representations is critical to the
    		  comprehensive appreciation of the generated data, and
    		  greatly benefits subsequent analysis, processing, and
    		  decision-making.},
      class		= {Software_Reverse_Engineering_Tools, Rigi}
    }
    
    
    Rigi - A System for Reverse Engineering, Hausi A. M\uller and Scott R. Tilley and Kenny Wong and Michael J. Whitney and Margaret-Ann D. Storey
    @InProceedings{	  muller.tilley.ea:rigi,
      author	= {Hausi A. M\"uller and Scott R. Tilley and Kenny Wong and
    		  Michael J. Whitney and Margaret-Ann D. Storey},
      title		= {Rigi - A System for Reverse Engineering},
      class		= {Software_Reverse_Engineering_Tools, Rigi}
    }
    
    
    Composing Subsystem Structures Using (K,2)-Partite Graphs, Hausi A. M\uller and James S. Uhl
    @InProceedings{	  muller.uhl:composing*1,
      author	= {Hausi A. M\"uller and James S. Uhl},
      title		= {Composing Subsystem Structures Using (K,2)-Partite
    		  Graphs},
      booktitle	= {Proceedings of the  International Conference on Software
    		  Maintenance ~1990},
      year		= {1990},
      pages		= {12-19},
      organization	= {IEEE},
      publisher	= {IEEE Computer Society Press},
      abstract	= {Subsystem composition is the process of constructing
    		  composite software components out of building blocks such
    		  as variables, procedures, modules, and sybsystems.
    		  Hierarchical subsystem structures are formed by imposing
    		  equivalence relations on the resource-flow graphs of the
    		  source code. Composition algorithms often use a single
    		  equivalence relation (e.g., connection strength or data
    		  binding measure) to form automatically tree-shaped
    		  composite structures.
    		  
    		  This paper describes a clustering method that uses
    		  equivalence relations for identifying subsystem structures.
    		  The relations are intended to embody the software
    		  engineering principles that concern module interactions
    		  such as low coupling, high strength, small interfaces, and
    		  few interfaces. The resulting compositions are
    		  (k,2)-partite graphs (a class of layered graphs) rather
    		  than strict tree hierarchies. The method is supported by
    		  our interactive graph editor.},
      class		= {Software_Reverse_Engineering, Reverse_Design,
    		  Metric-Based_Methods_in_Reverse_Design,
    		  Automated_Reverse_Design,
    		  Software_Reverse_Engineering_Tools, Rigi}
    }
    
    
    Graph Layout adjustment strategies, M.-A. D. Storey and H. Mueller
    @InProceedings{	  storey.mueller:graph,
      author	= {M.-A. D. Storey and H. Mueller},
      title		= {Graph Layout adjustment strategies},
      key		= {graph layout,},
      booktitle	= {Graph Drawing 1995 Proceedings},
      year		= {1995},
      class		= {Software_Reverse_Engineering, Reverse_Design,
    		  Fundamental_Methods_in_Reverse_Design, Code_Views,
    		  Software_Reverse_Engineering_Tools, Rigi}
    }
    
    
    Manipulating and Documenting Software Structures using SHriMP Views, M-A D Storey and H. Mueller
    @InProceedings{	  storey.mueller:manipulating,
      author	= {M-A D Storey and H. Mueller},
      title		= {Manipulating and Documenting Software Structures using
    		  SHriMP Views},
      key		= {program understanding, reverse engineering, reengineering,
    		  software visualization, fisheye views},
      pages		= {275-285},
      booktitle	= {International Conference in Software Maintenance},
      year		= {1995},
      publisher	= {IEEE Computer Society Press},
      class		= {Software_Reverse_Engineering, Reverse_Design,
    		  Fundamental_Methods_in_Reverse_Design, Code_Views,
    		  Software_Reverse_Engineering_Tools, Rigi}
    }
    
    
    On the relationships between static and dynamic models in reverse engineering Java software, Tarja Systä
    Available as
    ~tsysta.
    @InProceedings{	  systä:on,
      author	= {Tarja Systä},
      title		= {On the relationships between static and dynamic models in
    		  reverse engineering Java software},
      booktitle	= {Proceedings of the 6th Working Conference on Reverse
    		  Engineering (WCRE99)},
      publisher	= {IEEE Computer Society},
      year		= {1999},
      pages		= {304-313},
      url		= {http://www.cs.tut.fi/~tsysta},
      abstract	= {An experimental environment for reverse engineering Java
    		  software is discussed. Static information is extracted from
    		  class files and viewed using Rigi reverse engineering
    		  environment. The dynamic information is generated by
    		  running the target software under a debugger. The debugged
    		  event trace information is viewed as scenario diagrams
    		  using a prototype tool called SCED. In SCED state diagrams
    		  can be synthesized automatically from scenario diagrams.
    		  Dynamic information can also be attached to the static Rigi
    		  graph. Both static and dynamic views contain information
    		  about software artifacts and their relations. Such
    		  overlapping information forms a connection for information
    		  exchange between the views. SCED scenario diagrams are used
    		  for slicing the Rigi view and the Rigi view, in turn, is
    		  used to guide the generation of SCED scenario diagrams and
    		  for raising their level of abstraction. },
      keywords	= {Java, SCED, Rigi, static reverse engineering, dynamic
    		  reverse engineering},
      class		= {Visualization_for_Program_Understanding_and_Debugging
    		  Binary_Reverse_Engineering Software_Animation
    		  Reverse_Specification Visualizing_Object-Oriented_Programs
    		  Reverse_Design Reverse_Engineering_Tools Program_Slicing
    		  Fundamental_Methods_in_Reverse_Design Rigi Dynamic_Analysis
    		  Software_Reverse_Engineering Static_Analysis }
    }
    
    
    Domain-Retargetable Reverse Engineering, Scott R. Tilley and Hausi A. M\uller and Michael J. Whitney and Kenny Wong
    @InProceedings{	  tilley.muller.ea:domain-retargetable,
      author	= {Scott R. Tilley and Hausi A. M\"uller and Michael J.
    		  Whitney and Kenny Wong},
      title		= {Domain-Retargetable Reverse Engineering},
      pages		= {142--151},
      booktitle	= {Proceedings of the  International Conference on Software
    		  Maintenance ~1993},
      year		= {1993},
      publisher	= {IEEE Computer Society Press},
      month		= sep,
      abstract	= {Any response to the software maintenance challenge must
    		  address the underlying problem of program understanding.
    		  One way of doing this is through reverse engineering. A
    		  successful approach to reverse engineering must be both
    		  flexible and scalable. Most reverse engineering tools
    		  provide a fixed palette of analysis, extraction,
    		  organization, representation, and selection techniques.
    		  This paper describes a user-programmable approach to
    		  reverse engineering. The approach uses a scripting language
    		  that enables users to write their own routines for these
    		  activities, making the system domain-retargetable. The
    		  environment supported by this programmable approach
    		  subsumes existing reverse engineering by being able to
    		  simulate facets of each one, and provides a smooth
    		  transition from semi-automatic to automatic reverse
    		  engineering.},
      class		= {Software_Reverse_Engineering_Tools, Rigi}
    }
    
    
    Programmable Reverse Engineering, S.R. Tilley and K. Wong and M-A.D. Storey and H.A. M\uller
    @Article{	  tilley.wong.ea:programmable,
      author	= {S.R. Tilley and K. Wong and M-A.D. Storey and H.A.
    		  M\"uller},
      title		= {Programmable Reverse Engineering},
      journal	= {International Journal of Software Engineering and
    		  Knowledge Engineering},
      volume	= {4},
      number	= {4},
      pages		= {501-520},
      year		= {1994},
      note		= { This paper argues that most reverse engineering
    		  environments are not flexible enough. They are directed
    		  towards the tool builders instead of the users of the
    		  environments. Besides a number of basic facilities, such as
    		  parsing, the reverse engineering tool should allow a high
    		  level of extensibility. The authors present an existing
    		  scripting language, Tcl, to enable users to develop their
    		  own routines for graph layout, metrics and analysis. Most
    		  generic reverse engineering environments break down if they
    		  have to deal with millions of lines of code. The
    		  constructed abstract syntax trees contain too much
    		  information. The reverse engineering environment should
    		  allow a flexible gathering of information, not only based
    		  on abstract syntax trees. The way the information is
    		  gathered should be programmable. The reverse engineering
    		  environments should be reusable in various application
    		  domains. The user of the environment should be able to
    		  program the the environment to make it suited for a
    		  specific application domain},
      class		= {Software_Reverse_Engineering,
    		  Software_Reverse_Engineering_Tools, Rigi}
    }
    
    
    Documenting Software Systems with Views, Scott R. Tilley
    @InProceedings{	  tilley:documenting,
      key		= {Tilley \& Hausi A. M\"uller \& Orgun, 1992},
      author	= {Scott R. Tilley},
      title		= {Documenting Software Systems with Views},
      booktitle	= {SIGDOC'92: Proceedings of the 10th International
    		  Conference on Systems Documentation},
      year		= {1992},
      pages		= {211-219},
      organization	= {ACM},
      month		= oct,
      abstract	= {Software professionals rely on internal documentation as
    		  an aid in understanding programs. Unfortunately, the
    		  documentation for most programs is usually out-of-date and
    		  cannot be trusted. Without it, the only reliable and
    		  objective information is the source code itself. Personnel
    		  must spend an inordinate amount of time exploring the
    		  system by looking at low-level source code to gain an
    		  understanding of its functionality. One way of producing
    		  accurate documentation for an existing software system is
    		  through reverse engineering. This paper outlines a reverse
    		  engineering methodology for building subsystem structures
    		  out of software building blocks, and describes how
    		  documenting a software system with views created by this
    		  process can produce numerous benefits. It addresses
    		  primarily the needs of the software engineer and technical
    		  manager as document users.},
      class		= {Software_Reverse_Engineering_Tools, Rigi}
    }
    

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